Minecraft Original Characters
Though none of my OCs have a fully thought out story, these follow the story of a Wandering Trader and a Witch, their relationship with each other and the misunderstood mobs around them, as well as how they help those around them find all kinds of love, from found family to friends to partners, just by showing some empathy and understanding!
❤︎ Romantic relationship | ✿ Queerplatonic relationship | ★ Best friends | ✦ Friends | ⏾ Sexual relationship
☀ Mother | ☁ Father | ☄ Siblings
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Discovery
Nickname(s): Disci, Disc, Didi, Very
Life stage/Age: Young adult
Species: Villager
Ethnicity/Race: Deserten
Nationality/Birth biome: Savannian (Savannah)
Language(s): Savannese, Desert, Taigain, Plain, Swampish, Snowish, Husken, Garglish, Bogg'di, Ender, Hiszi, and Allayan
Religion: Globe Trotter; worshipper of the Earth who dedicates themself to exploring everything the world has to offer and mapping it out. They believe it is their duty to discover the Earth's uniqueness and beauty, travelling to the Ice Spikes biome being a rite of passage, symbolising the dedication to the mission. Fasting, frequent gift-giving and consistant daily prayers during the morning, night and midday are customary, though due to the travelling nature of Globe Trotters, lapses in these rituals are easily forgiven. A very common religion amung Wandering Traders and Cartographers.
"Zodiac"/Birth mob: Allay, meaning one was born under a waxing crescent moon. Allay-born Villagers are typically thought to be more generous and lively than other signs, but also more easily manipulated or even sometimes stereotyped as villager pleasers, being seen as gentle but sometimes too selfness.
Sex: Switching (currently male)
Gender: Translunarian, duskian, sunsettian
Pronouns: She/they/em
Orientation: Demisexual, sapphic
Other Identities: Hijabi
Disorders/Disabilities: Autism, selective mutism
Pet(s): Sugar and Wheat, a pair of a white and a cream trader llama that both join Discovery in her travels.
Family: ☀ Lazuli; a knowledgable and kind Deserten Cleric who is their village's healer. Zu/zuli/zuls/zuls/zuliself. Alive. ☁ Pather; a quiet and intelligent Deserten Cartographer, ve is the one who moved ven and Lazuli to the nearby Savannah village and taught Discovery geography and cartography. Ve/ven/vens/vens/ventureself. Alive.
Relationships: ❤︎ Elixir ★ Poppy "Pop" ✦ Khisst, Vwip, Aealia, Rhurrsh
Childhood Home: Discovery grew up in a Cartographer's home in a Savannah village between a river and raised plateu. Her childhood home was up on stilts with an acacia fence surrounding them, giving her the perfect place to safely play as a child.
Current Home: As a Wandering Trader, Discovery doesn't really have a permanent home, though she does keep ahold of some red wool to create a bed and a small tent to sleep in.
Temper: Incredibly even tempered, patient and difficult to anger.
Strengths: Discovery is incredibly patient, sympathetic, empathetic,and understanding. They're very friendly to all mobs, even those they're afraid of, and very adaptable to their surroundings and the mobs around them.
Weaknesses: In emers persuit of understanding, em tend to be too trusting and even a little gullible or careless when it comes to emer own safety with more dangerous mobs.
Ideals/Morals: Knowledge and community are the basis of power. Discovery believes that learning from what one fears or doesn't understand instead of simply running or hiding is the most important and powerful thing one can do. Em believes in equality and understanding and empathy among mobs of all kinds, even towards animals. She takes pride is learning and teaching, and believes that that should be the basis of all interactions, especially between those who don't yet understand each other.
Fears: Skeletons of all breeds, zombies and drowneds, caves and enclosed/small spaces.
Interests/Likes: Exploring, nature, journaling, linguistics, learning, using invisibility, collecting plants and dyes, cold biomes, listening to stories, and foxes.
Icks/Dislikes: Speaking, beetroot, old gravel roads/paths, fighting, loud noises
Soft Spot: "Nitwit" Villagers, animals and misunderstood mobs.
Habits: Fidgeting with the threads on her llama’s rug saddles, stroking over the emerald in their necklace, and huffing as a way to communicate
Hobbies: Flower pressing, studying culture, sketching, journaling.
Skills/Talents: Learning languages, navigation, plant and fungi identification.
Occupation: Wandering Trader, ex-Novice Cartographer
Possessions: A bag for their inventory, a substantial collection of flowers, mushrooms and saplings, sugar cane, seeds, various other plants, various different dyes, glowstone, gunpowder, both packed and blue ice, a bucket of milk, as well as a small portable sewing kit to mend her clothes, a pair of leads to keep emer llamas close and a sack of emeralds.
Prized Possessions: Emer book and quill, which they use not only to journal and keep track of everything, but also as a way to speak when they can’t by writing what she wants to say. Their invisibility potion, which she uses to avoid needing to fight during the nighttime, as well as using it to help communicate with more volatile mobs like endermen and creepers, breaking emer selective mutism rarely to do so.
Physical Ability: They're not the strongest, but Discovery has amazing endurance, as well as some good practical strength, enough to carry around their heavy inventory without much strain.
Education/Knowledge: As a lover of learning, Discovery has a vast amount of knowledge. Though em was mostly just educated in geography and cartography in emers youth, throughout emer travels in emer adulthood, em has grown a fascination with culture, language and the natural world.
Charm/Charisma: In her own way, Discovery has a lot of charm, able to get even the most tentative of mobs to drop their guards
Life Story: Growing up in a well-loved home surrounded by academics, Discovery was always interested in the world and the differences between her parents' birth village and the village she, herself, was born into. Em always enjoyed following emer mother around as zu would talk to other villagers and cure their ills, and hovering and trailing around after emer father while ve worked on mapping out the local area, emer favourite thing being listening to the villagers' stories and feeling the grass and dirt and sand under emer feet while em follows behind. As they grew up, Discovery became a cartographer like their father, though they always wandered further than neccessary, and tended to stay out at night later than any others. Eventually, and with the encourangement from her parents, Discovery became a wandering trader, with the mission of mapping out as much as she can and doccumenting the culture and languages of mobs of all kinds! Along the way, they've met a kind and selfless golem from a cold and snowy village who they've grown to consider family, a bold and both smart-mouthed and -minded witch who they've formed a partnership and companionship with, an anxious and exciteable creeper, a talkative yet shy enderman, a reckless and melancholic escaped ghast now living in the overworld, a curious and surprisingly creative and hopeful husk, as well as these new friends' own inner circles.

Elixir
Nickname(s): Eli, Lix, Lixie
Life stage/Age: Adult
Species: Witch (ex-villager)
Ethnicity/Race: Swampi and Plainer
Nationality/Birth biome: Swampi
Language(s): Swampish and Plain, Ender, Grrurian and Bogg'di
Religion: Frogluminism; worshipper of frogs, those who believe the sun was formed by a divine frog after it swallowed part of the Nether. Frogs are considered sacred animals that must be protected whereas magma cubes are considered sacred sacrifices, the killing of which is actively encouraged. It is believed that consuming magma cream brings one closer to the Divine Frog. A very common religion amung the few Swampi villagers.)
"Zodiac"/Birth mob: Blaze, meaning one born under a waxing Gibbos moon. Blaze-born Villagers (and by extension, Illagers and Witches) are typically thought to be passionate and fiery, possibly with a short temper, while also holding the stereotype of being homebodies, preferring to keep to their home or community rather than adventuring out.
Sex: Intersex female (no longer switching after the lightning strike)
Gender: Translunarian, aurorian, noonian
Pronouns: Zhe/it
Orientation: Sapphic, greyromantic
Other Identities:
Disorders/Disabilities: Autism, chronic fatigue, PCOS, hirsutism
Pet(s): Squid, a black cat zhe found on the outskirts of the Swampi half of zer village and quickly convinced zer parents to tame for zer as a child; Ink, a spider zhe found after zer turning and uses as a method of transport, zhe also occasionally gives them invisibility to keep them safe.
Family: ☀ Sleeps, a sweet and curious "Nitwit" from the Plainer side of the village, se is disabled and unable to work, but se always is interested to learn about Pearl and Elixir's crafts. Se/sen/ser/sers/senself. Alive.
☁ Pearl, a caring and wise older Cleric from the Swampi side of the village who taught Elixir everything zhe knows about potion making and loves taking care of qer family. Qe/qer/qers/qers/qerself. Alive.
☄ Claymore, a focused and dedicated Mason - first born sibling - abey/abem/abir/abirs/abemself - alive.
Crops, a cheerful and protective Farmer - third born sibling - dai/dai/dais/dais/daisyself.
Seed, a young and playful villager - fourth born sibling - pit/pip/pits/pips/pipself - alive.
Relationships: ❤︎ Discovery
★ Vwip, Baits
✦ Khisst, Eeken
Childhood Home: Elixir and its siblings grew up in a cramped two-story oak and cobblestone loft home, moving out as soon as they grow up to make room for the younger siblings.
Current Home: After being struck by lightning, Elixir moved further into the Swamp, but not too far from its home village and family, in a small and cozy hut made with spruce and oak, up on stilts above the swampland.
Temper: Short-fused and snappy, moreso quick to frustration than anger. Quite impatient in general.
Strengths: Despite zer pessimism, zhe is very loyal and even dependable for the right people, as well as incredibly knowledgeable and skillful in zer craft, articulate and perceptive.
Weaknesses: Elixir is incredibly prideful and stubborn, even airing on becoming arrogant at times. It can be pretty rigid and inflexible, short-tempered, impatient and somewhat morally-gray. Zhe can be quite pessimistic and reclusive, preferring to keep to zerself most of the time, and can be quite moody.
Ideals/Morals: Elixir doesn't have many concrete morals that it proudly proclaims or shares, but it does believe in that the protection of the misunderstood and family. Zhe believes
Fears: Pillagers and Pillager raids, wolves.
Interests/Likes: The moon, being alone, quiet, writing, magic, honing its craft, foraging, hanging bells, bats, candles, cats, fireflies
Icks/Dislikes: Fish, larger-scale farming, crowds, fishing, endermites, silverfish, loud noises, brashness, bright lights
Soft Spot: Misunderstood mobs, family, "Nitwit" Villagers and cats.
Habits: Fiddling with the belt of zer cloak, scratching at zer beard while zhe's thinking, petting Squid as zhe brews potions
Hobbies: Writing short stories (usually horror, fantasy romance or mystery), writing letters to friends, family and lovers, mushroom and nether wart farming, writing poetry, cooking, astronomy/stargazing, astrology, leatherworking
Skills/Talents: Potion crafting, cooking, writing/prose, astrology, sewing/mending, leatherworking
Occupation: Witch/potion supplier for Discovery
Possessions: A cauldron, a potted mushroom starter to grow more, a bundle for foraging, a stash of fish for Squid, a small collection of glass bottles, a stash of potion crafting materials [A bag for their inventory, a substantial collection of flowers, mushrooms and saplings, sugar cane, seeds, various other plants, various different dyes, glowstone, gunpowder, both packed and blue ice, a bucket of milk, as well as a small portable sewing kit to mend her clothes, a pair of leads to keep emer llamas close and a sack of emeralds.]
Prized Possessions: A couple book and quills for zer writings, zer "wand", which is really just a stick she used to pretend was a wand as a child
Physical Ability: Though its not the strongest, Elixir still has enough strength to pick up and carry heavy objects and mobs. However, Elixir doesn't have a lot in the way of endurance.
Education/Knowledge: Most of zer education was given to zer by zer father, lessons in potion making, alchemy and magic, giving zer immense knowledge in this field. However, outside of zer special interest in potions, zhe doesn't have much more knowledge than the typical villager, even missing certain things that might seem like common knowledge to some.
Charm/Charisma: Though it doesn't have much charm or charisma, this lack of charm is at times disarming and charming in its own way.
Life Story:

Gurrlul
Nickname(s): Gurrl, Lula
Life stage/Age: Young adult
Species: Drowned
Ethnicity/Race: Warm Oceani
Nationality/Birth biome: Warm Oceani
Language(s): Garglish, Husken
Religion:
”Zodiac"/Birth mob: Breeze, meaning one born under a waning gibbous moon.
Sex: Female
Gender: Penumbrian, tidian
Pronouns: Ix/gll
Orientation: Irvian
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Disorders/Disabilities: Autism, ADHD,
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Relationships: ❤︎ Rhurrsh
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